Art by Sergiu Ikarus.
Work in Progress
Early Trailer Concept
Venus.Aero (originally named “Skykick”) was originally meant to be a much larger game, with persistent online hub worlds, an RTS and a construction management sim. Due to time and budget constraints it has been scaled back to an initial release focusing on the aerial gameplay. Below is the work in progress “Animatic” – the second stage of a trailer between storyboarding and the final result. Animation, modeling, compositing by Jordan Pelovitz.
The scenes below were cut from the trailer for pacing reasons. Animation, modeling, compositing by Jordan Pelovitz.